A shared platform for five games
120CC games
Five games. One set of foundations.
120CC is my own games brand. I brought Brain Bus, UnScrewed!, PICTURE JAM!, MATCH & WIN and COLOR JAM to World App, building the web interfaces and the services around the games.
The core Unity games are licensed. My ownership covers the React and TypeScript interfaces, authentication, payments, rewards, analytics and shared backend. I worked with my Unity developer on targeted changes to the game code, including direct starts at a specific level and the C# / JavaScript bridge.
Working across the browser and Unity
I worked with my Unity developer to make the games launch directly into a requested level in a sandboxed quest session. The C# / JavaScript bridge connects the running game to its browser host, so the surrounding application can coordinate the quest flow with the game.
This work also supports Pebbler’s Play & Earn integration: a player can leave a quest, play its specific objective, then return to the application for completion and reward handling. The Pebbler case study shows that flow and its server-side checks in more detail.
The published portfolio
The five World listings credit 120CC. On October 4, 2026, miniapps.world reported 4,509,381 combined all-time app opens across the five games, with about 3.1k–3.7k unique users per game over the preceding seven days. App opens are repeat activity; I do not add the per-game user counts into a distinct audience total.


